During the production of Garm Wars one of my tasks was to convince the team to use World Machine. I had made over 40 elements. There were only a few unique types of environment element types that we had that had variations built upon them. The Matte Painting team ( Bojan Zoric, Tory Miles, Mujia Liao, Pat Lao ) then blended together these landscapes ( Because they were all modular elements ) and finally in Mari/Photoshop the Matte Painting team painted over to blend.